To install from SVN:

	# Checkout the svn
	svn co https://ultrastar-ng.svn.sourceforge.net/svnroot/ultrastar-ng/trunk/ Performous
	# Create separate build folder under trunk to avoid polluting the source three
	mkdir Performous/build
	cd Performous/build
	# Configure and build with CMake
	cmake ..
	make
	# Install into system prefix /usr/local/
	sudo make install
	# Run the game
	performous
	
	# Should you need to change building settings (e.g. installation prefix)
	ccmake .
	
Dependencies:

	- Boost : threads, parsers/conversions, pointer containers, ...

	- SDL : window management and input

	- FFMpeg : A/V decoding
	
	- Cairo >= 1.2 : scalable graphical support
	- librsvg : svg rendering (themes)

	- libxml++ : XML parser, used for themes etc.
	
	- One or more of the following for audio capture and playback
		* ALSA
		* GStreamer
		* JACK
		* PortAudio v18 or v19
		* Pulseaudio

	Please refer to http://performous.org/develop.html for packages to install.
	

You can find songs online by Google or at your favorite Torrent sites. We
recommend starting with the ultrastar-songs package that can be download from
our project website. You need to extract that tarball into ~/.ultrastar/ or to
one of the other folders that the game searches songs for. Run ultrastar from
a terminal to see the list of folders.

If your songs are not in UTF-8 (most songs aren't yet), please do:
	recode CP1252..UTF-8 songs/*/*.txt

After that make sure that all the characters display correctly. If they don't,
you need to guess which charset the original used (instead of CP1252) and retry.

If you want to improve the game, join our IRC channel #Performous (Freenode) and
you'll get SVN write access.

For more (up to date) information, see http://performous.org/

