# vim: set filetype=python :
Import('*')
linkPlugins=env['linkPlugins']

env.Install('$LIBDIR/lib',env.SharedLibrary('yade-support',[
	env.Combine('yade-support.cpp',['base/Math.cpp']+
		['factory/ClassFactory.cpp','factory/DynLibManager.cpp','multimethods/Indexable.cpp','serialization/Serializable.cpp','pyutil/gil.cpp']
		# compile TesselationWrapper only if cgal is enabled
		+(Split('triangulation/KinematicLocalisationAnalyser.cpp triangulation/Timer.cpp triangulation/basicVTKwritter.cpp triangulation/FlowBoundingSphere.cpp triangulation/PeriodicFlow.cpp triangulation/Tenseur3.cpp triangulation/TriaxialState.cpp') if 'cgal' in env['features'] else [])
		+(['opengl/GLUtils.cpp'] if 'opengl' in env['features'] else [])
		),
 		],LIBS=['dl','m']+[l for l in env['LIBS'] if l!='yade-support']+(['glut','GL','GLU'] if 'opengl' in env['features'] else []),LINKFLAGS=env['LINKFLAGS']+['-pthread','-Wl','-Bsymbolic-function','-ansi'],CXXFLAGS=env['CXXFLAGS']+['-pthread','-fPIC','-frounding-math','-ansi']
))

